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Eyedol

UltraTech File - Eyedol

Eyedol was once a human being, and not the hideous beast that was resurrected by the sorcerer Kan-Ra. Eons ago the Ichoriens chose Eyedol to serve as one of the Watchmen of the Gods: fell warriors infused with powers, and tasked with protecting planets in other dimensions from rogue Astral beings (like the Shadow Lord Gargos).

The immortal Barbarian Tusk was one of these Watchmen. And like him, Eyedol successfully held off one of Gargos’ interdimensional invasions, defeating the Shadow Lord in a devastating battle, and seizing some of his core powers. He then hurtled the demigod through a portal back to the Astral Plane. After this great victory, Eyedol became even stronger than before, and was worshipped by his fellow humans. He crowned himself king of a vast empire.

But Eyedol’s heart was vile. Corrupted by the Astral energy coursing through his body—and the new power taken from Gargos—he was unable to control his base emotions. Eyedol morphed into a disgusting ogre: an outward representation of his diseased soul. He rampaged across the world, causing destruction and chaos. A legion of heroes rose up to oppose him, but he killed them all and mounted their skulls on his war-club.

Distraught by what their creation had wrought, the Ichoriens sent Tusk to fight him. The immortal Barbarian lured Eyedol to a gateway where the ogre was teleported back to the Astral Plane; and the Ichoriens imprisoned him in the heart of their vast citadel.

Meanwhile, Gargos had recovered from his fight with Eyedol and was growing in might—mastering the force known as Shadow Energy. Warring across the Astral Plane, he slew its inhabitants and siphoned their energies until he became godlike. Eventually, Gargos murdered the Ichoriens themselves…and the prison walls guarding Eyedol—walls that had been knit together by the minds of the Ichoriens—dissolved, setting free the ogre.

Gargos and Eyedol now vied for the ultimate control of the Astral Plane. Eyedol was filled with rage and hungered for victory over his old nemesis. But Gargos was more cunning, and let Eyedol chase chimeras across the Astral Plane until he was exhausted. Only then did Gargos face Eyedol on the field of battle, and their great struggle was like an explosion of stars. Gargos finally cleaved Eyedol’s skull with a tremendous stroke of his claw, and then pulled apart the stunned ogre’s head like two sides of a rotten apple. Eyedol fell dead upon the Astral Plane, his spirit fleeing from his corpse before Gargos could capture it. And there the body lay for thousands of years (as it should have lain for all eternity) until the sorcerer Kan-Ra foolishly brought Eyedol back to life.

Moves List

Combat Traits

  • Head Switching
    Eyedol can randomly switch heads after any Medium or Heavy attack, Special Attack, Shadow Attack, or Ender. Each Head has unique Special Attacks to use.
  • Cosmic Charges
    Performing certain actions will give Cosmic Charges that can be used by the other head for additional abilities. You can store up to 3 Charges each.
  • Warrior Eyedol
    Warrior can cancel most attacks using CONTROL Charges on hit or block by dashing or jumping. Crushing Roar generates RAGE Charges that the Mage head can use.
  • Mage Eyedol
    Mage can enhance the affect of Special Attacks with RAGE Charges by double-tapping the input. Mage's Tele-Strike generates CONTROL Charges that the Warrior head can use.

Command Attacks

  • Wake Up!
    Eyedol punches his other head in the face. Adds chance to switch heads.
  • Head Bash
    An overhead attack that can Recapture opponents. (Warrior)
  • Clobber
    A multi-hitting attack using the mace as a clobbering tool. (Warrior)
  • Rod Blast
    A long range attack that uses magic to blast the opponent. Staggers opponent on hit. Can destroy projectiles. (Mage)
  • Throw Forward
    Eyedol knocks the opponent to the ground.
  • Throw Backward
    Eyedol switches sides with the opponent and knocks them to the ground.

Shadow Attacks

  • Shadow Crushing Destroyer
    Eyedol bashes the opponent with his mace 5 times. Ground bounces airborne opponents. (Warrior)
  • Shadow Crushing Swing
    Eyedol uses his mace to knock the opponent into the air and then smashes them back to the ground. Causes a Ground Bounce. Has startup invulnerability. (Warrior)
  • Shadow Crushing Shoulder
    Eyedol charges towards the opponent. Has projectile invulnerability. (Warrior)
  • Shadow Bolt Strike
    Eyedol channels a full screen lightning attack that hits multiple times. Causes a knockdown on hit. (Mage)
  • Shadow Meteor Strike
    Eyedol channels a meteor rain that blankets the entire screen. Causes a stagger on hit. Ground bounces airborne opponents. (Mage)
  • Shadow Stomp Strike
    Eyedol stomps the ground, causing an explosive trial across the floor. (Mage)

Combo Openers

  • Crushing Destroyer
    Eyedol bashes the opponent with his mace. Ground bounces airborne opponents.
  • Stomp Strike
    Eyedol stomps the ground, causing a small explosion. Explosion can destroy projectiles.
  • Crushing Shoulder
    Eyedol rushes towards the opponent with his shoulder. Distance is determined by the strength used.
  • Crushing Destroyer
    Eyedol bashes the opponent with his mace 5 times. Ground bounces airborne opponents.
  • Crushing Shoulder
    Eyedol charges towards the opponent. Has projectile invulnerability.
  • Stomp Strike
    Eyedol stomps the ground, causing an explosive trail across the floor.

Combo Linkers

  • Crushing Destroyer
    Eyedol clobbers the opponent with his mace. Press or Hold Light Punch or Medium Punch.
  • Crushing Shoulder
    Eyedol rams into the opponent with his shoulder. Press or Hold Light Kick or Medium Kick. (Warrior)
  • Crushing Swing
    Damage Ender. Eyedol uppercuts the opponent with his mace. (Warrior)
  • Shadow Crushing Destroyer
    Eyedol clobbers the opponent with his mace multiple times. (Warrior)
  • Crushing Shoulder
    Wall Splat Ender. Eyedol rams into the opponent with his shoulder. (Warrior)
  • Shadow Crushing Shoulder
    Eyedol rams into the opponent with his shoulder, hitting them multiple times.
  • Bolt Strike
    Eyedol channels lightning into the opponent. Press or Hold Light Punch or Medium Punch. (Mage)
  • Stomp Strike
    Eyedol stomps the opponent. Press or Hold Light Kick or Medium Kick. (Mage)
  • Shadow Bolt Strike
    Eyedol channels a lightning storm with his staff, hitting thet opponent multiple times.
  • Shadow Stomp Strike
    Eyedol stomps the ground, hitting the opponent multiple times.

Combo Enders

  • Crushing Destroyer
    Ground Bounce Ender. Eyedol clobbers the opponent with his mace. Can lead to follow up attacks. (Warrior)
  • Shadow Crushing Swing
    Damage Ender. Eyedol uppercuts the opponent with his mace, and then smashes them back down. Causes a Ground Bounce. (Warrior)
  • Bolt Strike
    Battery Ender. Eyedol strikes the opponent with lightning. (Mage)
  • Meteor Strike
    Damage Ender. Eyedol summons a meteor to hit the opponent. (Mage)
  • Stomp Strike
    Launcher Ender. Eyedol stomps the opponent, launching them into the air. Can lead to follow up attacks. (Mage)

Instinct

  • Awakening
    Both of Eyedol's heads awaken, which combines his moveset into one.
  • STAY AWAKE!
    Eyedol punches himself in the face, extending the length of his Instinct mode. (during Instinct)
  • Crushing Bolt Strike
    Eyedol bashes the opponent with his mace while shooting lightning at the same time. (during Instinct)
  • Crushing Meteor Strike
    Eyedol swings his mace upward and unleashes a meteor. (during Instinct)
  • Crushing Stomp Strike
    Eyedol rams the opponent with his shoulder and then performs Stomp Strike on hit or block. (during Instinct)
  • Shadow Crushing Bolt Strike
    Eyedol bashes the opponent with his mace while unleashing a barrage of lightning. (during Instinct)
  • Shadow Crushing Meteor Strike
    Has startup invulnerability. Eyedol ground bounces the opponent with his mace and then unleashes a meteor rain. (during Instinct)
  • Shadow Crushing Stomp Strike
    Eyedol rams the opponent with his shoulder. Has projectile and throw invulnerability. (during Instinct)

Finishers

  • Ultra
    Performs a savage series of attacks.
  • Stage Ultra
    Only available on certain stages. Requires specific positioning in the arena.

Warrior Specials

  • Crushing Destroyer
    Eyedol bashes the opponent with his mace. Ground bounces airborne opponents.
  • Crushing Swing
    Eyedol's reversal attack. Light Punch has startup invulnerability. Medium Punch has brief upper body invulnerability and sets up a juggle. Hard Punch launches and then recaptures the opponent.
  • Crushing Shoulder
    Eyedol rushes towards the opponent with his shoulder. Distance is determined by the strength used.
  • Crushing Roar (Back)
    Eyedol steps back then lunches forward to grab the opponent and roars in their face. Generates 1 RAGE charge.
  • Crushing Roar (Forward)
    Eyedol steps forward to grab the opponent and roars in their face. Generates 1 RAGE charge.

Mage Specials

  • Bolt Strike
    Light Punch channels a lightning beam across the floor. Medium Punch channels a lightning beam that fires at an upward angle. Hard Punch channels a lightning field that surrounds Eyedol.
  • Cosmic Bolt Strike
    Channels all three Bolt Strikes at the same time. Requires 1 RAGE Charge. Press Light Punch during Bolt Strike.
  • Meteor Strike
    Light Punch summons a meteor nearby. Medium Punch summons a meteor mid-screen. Hard Punch summons a meteor full screen. Staggers opponent on hit. Ground bounces airborne opponents.
  • Cosmic Meteor Strike
    Summons 2 additional meteors. Requires 1 RAGE Charge. Press Light Punch during Meteor Strike.
  • Stomp Strike
    Eyedol stomps the ground, causing a small explosion. Explosion can destroy projectiles.
  • Cosmic Stomp Strike
    Eyedol stomps the ground a second time, moving him forward. Can only be done on whiff or on block. Requires 1 Rage Charge. Press any Kick during Stomp Strike.
  • Tele-Strike (Back)
    Eyedol teleports and reappears in front of the opponent with a burst of energy that knocks them into the air. Generates 1 CONTROL Charge. Moves backwards and has startup invincibility.
  • Tele-Strike (Forward)
    Eyedol teleports and reappears in front of the opponent with a burst of energy that knocks them into the air. Generates 1 CONTROL Charge. Teleports behind the opponent.

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