UltraTech File - Jago
Jago was abandoned as a baby at a secluded monastery in the Himalayas where he was trained by the Monks of the Tiger. When he reached adulthood a fellow warrior—under the influence of an evil force—tried to murder him, but Jago killed the man in self-defense. To atone for this sin he became a hermit, isolating himself in a mountain cave and turning his thoughts inward, meditating on his actions and the guilt he carried from the act. During this time, he was visited by the Tiger Spirit and infused with a tremendous power.
The spirit called upon him to destroy Ultratech by entering their Killer Instinct tournament. Not knowing why such a thing was necessary, but confident in the wisdom of the spirit, he entered. As he competed, a growing sense of dread built in him, as the force of the Tiger spirit became hungrier and more aggressive, pushing him to further and deeper violent tendencies. He almost killed his long-lost sister Orchid, but was able to stop himself from landing the fatal blow.
The tournament finished, Jago returned to his temple to meditate on his growing anger and rage, but too late discovered the truth: The Tiger Spirit was actually a manifestation of the evil Astral entity known as Gargos. In an attempt to exorcise the sprit through a force of wills, Jago instead succumbed to the corruption. Possessed by the entity known as Omen, Jago was transformed into Shadow Jago, wreaking havoc across the globe as he strove to feed more power to Gargos.
Trapped within his own mind, Jago fought back against his possession, finally freeing himself from the corrupting influence and destroying the manifestation known as Shadow Jago. In doing so, he freed Omen, giving form to the once-formless shadow energy.
Once he recovered, Jago set out to find Omen and destroy him, but it was too late. The demon had gotten away, and Gargos’s return seemed inevitable. Jago and his sister joined forces with Maya and T.J. Combo vowing to fight both Ultratech and Gargos. While planning their next move, the allies were trapped by Ultratech forces and pinned down at Maya’s secret headquarters in the Andes Mountains.
Moves List
Special Moves
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Wind KickJago leaps forward with a flying, spinning back kick. This move is low invulnerable until recovery.
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Laser SwordA quick, circular upward slash with his sword. Light version causes a Flip Out on airborne opponents. The heavy version hits twice.
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Tiger FuryRising uppercut that launches Jago into the air. This move is invulnerable for the first few frames of the attack.
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EndokukenJago hurls a ball of energy forward.
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Endokuken ChargeHold any Punch button during Endokuken. Jago can charge his Endokuken by holding down any Punch button. Can be dash canceled while charging. Fully charged Endokuken hurls a Big Endokuken.
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Big EndokukenFully charge Endokuken. Jago's Big Endokuken can destroy smaller projectiles. It also deals additional damage, hitstun and blockstun.
Shadow Attacks
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Shadow Tiger FuryMulti hitting rising uppercut that launches Jago into the air. This move is invulnerable during the first few frames of the attack.
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Shadow EndokukenJago hurls a large ball of energy forward that can hit up to 5 times.
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Shadow Laser SwordA quick, circular slash that hits up to 5 times. This move is upper body invulnerable during the first few frames of the attack.
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Shadow Wind KickJago leaps forward with a flying, spinning back kick that hits up to 5 times. This move is projectile invulnerable and has lower body invulnerability until recovery.
Combo Openers
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Wind KickJago leaps forward with a flying, spinning back kick. This move is low invulnerable until recovery.
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Laser SwordA quick, circular upward slash with his sword. Light version causes a Flip Out on airborne opponents. The heavy version hits twice.
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Shadow EndokukenJago hurls a large ball of energy forward that can hit up to 5 times.
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Shadow Wind KickJago leaps forward with a flying, spinning back kick that hits up to 5 times. This move is projectile invulnerable and has lower body invulnerability until recovery.
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Shadow Laser SwordA quick, circular slash that hits up to 5 times. This move is upper body invulnerable during the first few frames of the attack.
Combo Linkers
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Wind KickCarry Linker, pushes opponent back horizontally.
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Laser SwordDamage Linker, does slightly more damage.
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Shadow Wind KickCarry Linker that hits 5 times. Pushes opponent back horizontally.
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Shadow Laser SwordDamage Linker that hits 5 times, does slightly more damage.
Finishers
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UltraSeries of devastating attacks ending with a multi hitting Tiger Fury. Can be followed up.
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Stage UltraOnly available on certain stages. Requires specific positioning in the arena.